BYZANTIUM 1116

Byzantium 1116, the reconquest of Anatolia by Byzantine Emperor Alexius Comene, against the Seljuk Turks. The Turks, recently weakened by the passage of the First Crusade, are attempting to capture the last Byzantine strongholds before the latter can return in force and counter attack.





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Byzantium 1116, the reconquest of Anatolia by Byzantine Emperor Alexius Comene, against the Seljuk Turks. The Turks, recently weakened by the passage of the First Crusade, are attempting to capture the last Byzantine strongholds before the latter can return in force and counter attack.
Byzantium 1116 lasts 18 turns, each representing a quarter between the Fall of 1112 AD and the Winter of 1116 AD. Both players attempt to capture the highlands of central Anatolia and their fortresses.
- The Seljuk Turks player has many horsemen and archers, and holds the initiative at the start, to capture the last remaining Byzantine strongholds. With the loot, they can raise numerous forces.
- The Byzantine player, although he also has a strong cavalry, must first expand his army and hire mercenaries to reverse the trend, and possibly capture the enemy's capital, Iconium.
The game's event cards allow full replay ability thanks to the numerous various situations that they create on the diplomatic, military, political or economical fields.
Estimated Playtime: 3h00.
Favored Side: none.
Hardest to Play: Seljukides.

Byzantium 1116, the reconquest of Anatolia by Byzantine Emperor Alexius Comene, against the Seljuk Turks. The Turks, recently weakened by the passage of the First Crusade, are attempting to capture the last Byzantine strongholds before the latter can return in force and counter attack.
Byzantium 1116 lasts 18 turns, each representing a quarter between the Fall of 1112 AD and the Winter of 1116 AD. Both players attempt to capture the highlands of central Anatolia and their fortresses.
- The Seljuk Turks player has many horsemen and archers, and holds the initiative at the start, to capture the last remaining Byzantine strongholds. With the loot, they can raise numerous forces.
- The Byzantine player, although he also has a strong cavalry, must first expand his army and hire mercenaries to reverse the trend, and possibly capture the enemy's capital, Iconium.
The game's event cards allow full replay ability thanks to the numerous various situations that they create on the diplomatic, military, political or economical fields.
Estimated Playtime: 3h00.
Favored Side: none.
Hardest to Play: Seljukides.















