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KENTUCKY 1861

KENTUCKY 1861

Kentucky 1861 Cover
KENTUCKY 1861
Classic

Kentucky 1861 relates the events and campaign around the key neutral state of Kentucky at the start of the American Civil War, which led to its entry in the conflict. Both the Union and the Confederate must influence the government of Kentucky to allow their troops entry on its territory, or, better, join their side. In this scenario, control and usage of waterways is crucial.

Title
Wars Across the World: Kentucky 1861
Genre
Historical, Strategy
Period
Civil War
Developper
Strategiae
Editor
Plug In Digital
Language
Release Date
May 25 2017
2,99 €
OS :
also available on :

Kentucky 1861 relates the events and campaign around the key neutral state of Kentucky at the start of the American Civil War, which led to its entry in the conflict. Both the Union and the Confederate must influence the government of Kentucky to allow their troops entry on its territory, or, better, join their side. In this scenario, control and usage of waterways is crucial.

 

Kentucky 1861 lasts 12 turns each representing about two weeks between June and December 1861. It opposes the Union and the Confederacy over and around the state of Kentucky.

Forces of both sides are scarce, and neutral Kentucky separates the opponents, except for the vital waterways surrounding it. The players will have to determine whether they need to use force or diplomacy, or a mix of both, to seize the vital state.

The game's event cards allow full replay ability thanks to the numerous various situations that they create on the diplomatic, military, political or economical fields.

 

Estimated Playtime: 2h00.

Favored Side: none.

Hardest to Play: Confederate

Introduction

Kentucky 1861 relates the events and campaign around the key neutral state of Kentucky at the start of the American Civil War, which led to its entry in the conflict. Both the Union and the Confederate must influence the government of Kentucky to allow their troops entry on its territory, or, better, join their side. In this scenario, control and usage of waterways is crucial.

 

Kentucky 1861 lasts 12 turns each representing about two weeks between June and December 1861. It opposes the Union and the Confederacy over and around the state of Kentucky.

Forces of both sides are scarce, and neutral Kentucky separates the opponents, except for the vital waterways surrounding it. The players will have to determine whether they need to use force or diplomacy, or a mix of both, to seize the vital state.

The game's event cards allow full replay ability thanks to the numerous various situations that they create on the diplomatic, military, political or economical fields.

Duration

Estimated Playtime: 2h00.

Favored Side: none.

Hardest to Play: Confederate

 

The Map
Counters
Events cards
Windows
Minimale: 
O/S Version
Windows 7/8
Processor
2.5 GHz Intel Dual Core
RAM
2 Gb
Graphics Card
512 MB NVIDIA GeForce 9600
Network
Not necessary in version 1.00 (DSL connexion sufficient)
Hard Disk space
750 Mb (DLC excluded)
Recommandée: 
O/S Version
Windows 7 or higher
Processor
2.5 GHz Intel Dual Core
RAM
4 Gb
Graphics Card
1024 MB DirectX 11 Compatible
Network
Not necessary in version 1.00 (DSL connexion sufficient)
Hard Disk space
2 Gb (DLC excluded)
Mac OS X
Minimale: 
O/S Version
10.9 or higher
Processor
2.5 GHz Intel Dual Core
RAM
2 Gb
Network
Not necessary in version 1.00 (DSL connexion sufficient)
Hard Disk space
750 Mb (DLC excluded)
Recommandée: 
O/S Version
10.9 or higher
Processor
2.5 GHz Intel Dual Core
RAM
4 Gb
Network
Not necessary in version 1.00 (DSL connexion sufficient)
Hard Disk space
2 Gb (DLC excluded)
Documentation
Scenario Presentation